\hypertarget{class_editor_g_u_i_table_1_1_property_entry}{}\section{Editor\+G\+U\+I\+Table.\+Property\+Entry Class Reference}
\label{class_editor_g_u_i_table_1_1_property_entry}\index{Editor\+G\+U\+I\+Table.\+Property\+Entry@{Editor\+G\+U\+I\+Table.\+Property\+Entry}}


This entry class just uses Editor\+G\+U\+I\+Layout.\+Property\+Field to draw a given property. This is the basic way to use G\+U\+I\+Table. It will draw the properties the same way Unity would by default.  


Inheritance diagram for Editor\+G\+U\+I\+Table.\+Property\+Entry\+:\begin{figure}[H]
\begin{center}
\leavevmode
\includegraphics[height=3.000000cm]{class_editor_g_u_i_table_1_1_property_entry}
\end{center}
\end{figure}
\subsection*{Public Member Functions}
\begin{DoxyCompactItemize}
\item 
override void \mbox{\hyperlink{class_editor_g_u_i_table_1_1_property_entry_a5930e1e0e8cf4954cdbf25ef72e815f8}{Draw\+Entry\+Layout}} (float width, float height)
\begin{DoxyCompactList}\small\item\em Draws the entry using G\+U\+I\+Layout. \end{DoxyCompactList}\item 
override void \mbox{\hyperlink{class_editor_g_u_i_table_1_1_property_entry_a176094e41cb53be100106c1d58763607}{Draw\+Entry}} (Rect rect)
\begin{DoxyCompactList}\small\item\em Draws the entry using G\+UI (without G\+U\+I\+Layout). \end{DoxyCompactList}\item 
\mbox{\Hypertarget{class_editor_g_u_i_table_1_1_property_entry_a7ca61820fc62ad5de3cd974fa9740222}\label{class_editor_g_u_i_table_1_1_property_entry_a7ca61820fc62ad5de3cd974fa9740222}} 
override int {\bfseries Compare\+To} (object other)
\item 
\mbox{\Hypertarget{class_editor_g_u_i_table_1_1_property_entry_af596ccc66215ccce2b1368d14675f5e7}\label{class_editor_g_u_i_table_1_1_property_entry_af596ccc66215ccce2b1368d14675f5e7}} 
{\bfseries Property\+Entry} (Serialized\+Property property)
\item 
\mbox{\Hypertarget{class_editor_g_u_i_table_1_1_property_entry_ac45cada48f9079257cc50efbbdaec6a2}\label{class_editor_g_u_i_table_1_1_property_entry_ac45cada48f9079257cc50efbbdaec6a2}} 
{\bfseries Property\+Entry} (Serialized\+Object so, string property\+Path)
\end{DoxyCompactItemize}
\subsection*{Properties}
\begin{DoxyCompactItemize}
\item 
\mbox{\Hypertarget{class_editor_g_u_i_table_1_1_property_entry_aa8cdc61d8dc7838c7f34af454108b52c}\label{class_editor_g_u_i_table_1_1_property_entry_aa8cdc61d8dc7838c7f34af454108b52c}} 
override string {\bfseries comparing\+Value}\hspace{0.3cm}{\ttfamily  \mbox{[}get\mbox{]}}
\end{DoxyCompactItemize}


\subsection{Detailed Description}
This entry class just uses Editor\+G\+U\+I\+Layout.\+Property\+Field to draw a given property. This is the basic way to use G\+U\+I\+Table. It will draw the properties the same way Unity would by default. 



\subsection{Member Function Documentation}
\mbox{\Hypertarget{class_editor_g_u_i_table_1_1_property_entry_a176094e41cb53be100106c1d58763607}\label{class_editor_g_u_i_table_1_1_property_entry_a176094e41cb53be100106c1d58763607}} 
\index{Editor\+G\+U\+I\+Table\+::\+Property\+Entry@{Editor\+G\+U\+I\+Table\+::\+Property\+Entry}!Draw\+Entry@{Draw\+Entry}}
\index{Draw\+Entry@{Draw\+Entry}!Editor\+G\+U\+I\+Table\+::\+Property\+Entry@{Editor\+G\+U\+I\+Table\+::\+Property\+Entry}}
\subsubsection{\texorpdfstring{Draw\+Entry()}{DrawEntry()}}
{\footnotesize\ttfamily override void Editor\+G\+U\+I\+Table.\+Property\+Entry.\+Draw\+Entry (\begin{DoxyParamCaption}\item[{Rect}]{rect }\end{DoxyParamCaption})\hspace{0.3cm}{\ttfamily [inline]}, {\ttfamily [virtual]}}



Draws the entry using G\+UI (without G\+U\+I\+Layout). 


\begin{DoxyParams}{Parameters}
{\em rect} & Rect.\\
\hline
\end{DoxyParams}


Implements \mbox{\hyperlink{class_editor_g_u_i_table_1_1_table_entry_ae02e641122da6dd161d61a20576812ca}{Editor\+G\+U\+I\+Table.\+Table\+Entry}}.

\mbox{\Hypertarget{class_editor_g_u_i_table_1_1_property_entry_a5930e1e0e8cf4954cdbf25ef72e815f8}\label{class_editor_g_u_i_table_1_1_property_entry_a5930e1e0e8cf4954cdbf25ef72e815f8}} 
\index{Editor\+G\+U\+I\+Table\+::\+Property\+Entry@{Editor\+G\+U\+I\+Table\+::\+Property\+Entry}!Draw\+Entry\+Layout@{Draw\+Entry\+Layout}}
\index{Draw\+Entry\+Layout@{Draw\+Entry\+Layout}!Editor\+G\+U\+I\+Table\+::\+Property\+Entry@{Editor\+G\+U\+I\+Table\+::\+Property\+Entry}}
\subsubsection{\texorpdfstring{Draw\+Entry\+Layout()}{DrawEntryLayout()}}
{\footnotesize\ttfamily override void Editor\+G\+U\+I\+Table.\+Property\+Entry.\+Draw\+Entry\+Layout (\begin{DoxyParamCaption}\item[{float}]{width,  }\item[{float}]{height }\end{DoxyParamCaption})\hspace{0.3cm}{\ttfamily [inline]}, {\ttfamily [virtual]}}



Draws the entry using G\+U\+I\+Layout. 


\begin{DoxyParams}{Parameters}
{\em width} & Width.\\
\hline
{\em height} & Height.\\
\hline
\end{DoxyParams}


Implements \mbox{\hyperlink{class_editor_g_u_i_table_1_1_table_entry_abe1e2747e56d50731eeec28635b366a1}{Editor\+G\+U\+I\+Table.\+Table\+Entry}}.



The documentation for this class was generated from the following file\+:\begin{DoxyCompactItemize}
\item 
Editor/\+Entries/Property\+Entry.\+cs\end{DoxyCompactItemize}
